![]() Run the script uninstall.sh with admin privileges in the Macintosh HD > Users > Shared > Autodesk > ApplicationAddins > KeyShotPlugin > Contents > Scripts. Run unistall.exe in the C: > ProgramData > Autodesk > ApplicationPlugins > KeyShotPlugin folder. *Basic animations include part/camera translations, rotations, and zoom. ![]() To update any changes made in Maya, click Send Changes while KeyShot is open. All KeyShot materials, textures, labels, basic animations*, transformations, cameras, and lighting in the scene will be preserved.The plugin will launch KeyShot and transfer the 3D model from Maya to KeyShot. Go to the KeyShot tab on the Maya shelf.'KeyShot for ZBrush' is a special edition of KeyShot that works. The Bridge is available by itself at 149 for those who already have KeyShot. There's a limited time deal to get KeyShot for ZBrush + Bridge for 249. Once checked, groups and layers with only a single object will be collapsed. ZBRush 4R7 (list 795) and KeyShot for ZBrush + Bridge (list 349) are available through Pixologic. It also contains a new setting that allows the user to collapse the hierarchy when transferring data to KeyShot. Settings provides additional export options for animation, curves (hair) and NURBS. BIP file that you can share with other KeyShot users. The KeyShot plugin menu provides four main options: Send Scene, Send Changes, Export, and Settings.Ĭlick Send Scene to transfer your 3D model and basic animations* from Maya to KeyShot.Ĭlick Send Changes while your KeyShot scene is open to update changes made in Maya.Ĭlick Export to export your geometry as a. Once installed, a KeyShot plugin menu will appear within Maya’s shelf. Through the LiveLinking connection with KeyShot, models updates can be sent over without the need to reapply materials, with all. Go to Main Menu, Windows, Settings/Preferences, Plug-in Manager. Scroll to the end to find KeyShot.mll and select AutoLoad so that the plugin will load whenever you start Maya. The ZBrush to KeyShot Bridge is a plugin that adds the ability to send your model directly to KeyShot with a single click of the BPR button, transferring all SubTools, Polypaint and textures to KeyShot.Open or Re-launch Maya. A KeyShot tab will appear on the Maya shelf.Follow the prompts and click Finish/Close. Export of rigged and deformable animations (requires KeyShot Pro).Support for part and camera animations (requires KeyShot Pro).LiveLinking (update model inside KeyShot).The KeyShot for Maya plugin supports these features: Plugins for previous versions of KeyShot are available here. The KeyShot for Maya plugin requirements are as follows:
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